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World Domination is a turn based
strategy game. Destroy all the opposing countries to win at
World Domination. Every country has five cities. The bigger the
buildings the more population it contains. If you want to know
your city's population, hold your mouse above it. In the middle
of the base you can see your selected action. This game consists
of various panels. The leader panel displays your enemies. If
you have to pick a target leader press on the leader you want to
target. In each leader screen is a number that displays his
friendship towards you, if the friendship points are below 30
you are his enemy, above 70 you are his friend. If you want to
see your spy results on a leader, push the info button in the
top left of the target leader. The country panel contains
buttons that involve actions that influence your country's
position in the world. Weapons makes your population produce
weapons. Diplomacy sends a diplomat to a leader of your choice.
Select diplomat then pick a leader. Religion will make your
population worship. Propaganda will attack a city so that the
enemy's population will deflect to your country. The display is
a helping hand. The information panel returns the result of your
previous action. It is also helpful in what to load in your
prepared weapons. Click the rocket panel to prepare a rocket.
Your rocket will be prepared and in the next turn you can load
it with either a warhead or a bioload. Note that the load you
want to fit into your rocket can't be bigger then the rocket
itself. A warhead can be loaded into a rocket, plane or
submarine. A bioload can be loaded into a rocket or a plane. The
special weapon panel contains the space rocket, the satellite
and the submarine. Prepare a space rocket in one turn and load
it with the satellite in the next turn. When loading the
satellite you will have to make a choice between weapon or
information. Wait and see what it does. A submarine is special
because there is no defense against it. Infantry is a one turn
attack. Select and target a city, you will attack immediately.
No preparation is needed. Spying is also a one turn action.
Spies can get information or steal weapons. The better the spy,
the more information he will gather or things he will steal. The
anti weapons panel can deploy an anti rocket and anti air in one
turn. Anti spy will be deployed automatically.
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