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Flash Ludo


Players in turn, race each other around the circuit to be the first to get all of their counters to the HOME base. When counters are knocked off they are returned to the starting square. Each player picks a set of counters and places them in the Starting Squares of the same color. Take it in turns to throw. You must throw a 6 before you can move a piece onto the track. Every time you throw a 6 you get another throw and you can move any one counter to the number shown on the dice. If your counter lands on one of you opponent's they are knocked off and returned. If one of your counters lands on top of your counters, this forms a block. Your block cannot be passed by any of the opponent's pieces. When a counter goes all the way round the board it can enter the HOME column. To land in the HOME triangle you must throw the exact number. The winner is the first player to get all four counters into the HOME triangle.
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